Agoraphobia is a single-player Roblox horror experience, solo-developed by Funnie, currently set to release 2025.Agoraphobia is currently in pre-alpha. Expect anything and everything to change, even lore.

INFO

PRE-ALPHA 1.0 RELEASE:

Early/Mid 2025


What will be in the release?

(That you can say publicly)

What is guaranteed to be included on release:
- Movement mechanics (vaulting, etc.)
What may or may not be included on release:
- Inventory system
(i'll add more to this when i feel like it later)


Pre-Alpha 1.0

(Release)

There's nothing here yet...

> View Changelogs <

SOCIALS

Q&A

(im gonna remake this eventually)Q: Who made Agoraphobia?
A: The creator of Agoraphobia is me, Funnie, creating the game completely on my own. I had originally created the first version of Agoraphobia on January 15th, 2021, but then restarted and started on the current Agoraphobia from scratch on July 24th, 2023.
Q: What do you want for Agoraphobia?
A: I want it to be somewhat like my dream game (although people say you shouldn't make your dream game first). I've combined ideas I've had for games since I was a kid and new ideas and inspirations I've gotten now into everything you've seen so far.
Q: Why are you making Agoraphobia?
A: Literally just because I think it's fun. I think the programming is kinda fun, I think designing the game is kinda fun, I think coming up with visions or ideas for the game is fun, and I think making the music is fun.


Q: What are you using the GameJolt page for?
A: The GameJolt page is for posting devlogs; pieces of media made for the purpose of showing off Agoraphobia's development progress, such as music, gameplay, etc.